AI Insights · Timothy · July 2025
Top Slime Games on Android in New Zealand: Q2 2025 Performance
Explore the performance of the top 5 slime games on Android in New Zealand during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the slime game category on Android in New Zealand showcased intriguing trends across the top five applications, as reported by Sensor Tower.
My Talking Slimy Slime Pet Cat by Pixeland OU experienced a steady increase in weekly revenue, peaking around $458 in mid-May. The downloads fluctuated, reaching a high of 245 in late April, while weekly active users remained relatively stable, hovering around 1K.
Fluid Simulation from DoGreat Technologies showed modest revenue growth, with a peak of $35 in late May. Weekly downloads varied, hitting a maximum of 39 in late June, and active users peaked at 106 towards the end of the quarter.
I, Slime, a newer entry from Games Hub Hong Kong Limited, saw initial revenue of $39 at launch, rising to $78 in the first week of June. Downloads started strong at 919 and surged to 1.6K the following week before tapering off.
Super Big Slime: Black Hole 3D by Supercent, Inc. maintained a consistent download rate, reaching up to 144 in early May. The game’s active users remained robust, with numbers consistently above 3K throughout the quarter.
Finally, Magic Fluids by Mad Scientist, despite being an older app, managed to generate $18 in the last week of June. Downloads were minimal, but the revenue trend showed slight growth.
For more detailed insights, you can explore the full data on Sensor Tower.